Continued fixing tools for the beta release that we plan to make this week.
Worked at improving the Face intersection algorithm and its integration with other tools. Refactored Extrude and added better integration with shape intersection, extruded Faces that are not intersected with other Faces are removed from the intersection candidate list.
Still thinking how to handle the situation when some shapes are intersected and one of the intersection results is extruded, currently all shapes remain in the scene nothing is hidden.
Tuesday, October 6, 2009
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