Today I added a new constraint, Point on Segment, which forces a point to be on a line, inside a segment:
This constraint is used instead of Point on line for the Point to edge constraint, allowing us to avoid the solutions where the projection points would fall outside of the original edge's points:
There are still some speed related problems for the point to edge constraint, which cause the slight delay in the dimension update and which cause different values to be displayed during drag, but these will be fixed soon.
Monday, October 1, 2012
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